Stable v0.9v live: major optimization + queue safety update is now production ready. Legacy now includes v0.8v. 1.0v Planned is introduction-only for now.

NeuroDirector Performance + Feature Analytics

Live design analytics for optimization and gameplay systems added to NeuroDirector.

Release Stream Analytics

Comparison across current stable, planned 1.0v branch, and legacy baselines.

v0.9 Hyper Optimization Layer (Current Stable)

v0.9 stable introduces an extreme low-overhead optimization layer designed to dwarf prior builds under heavy load.

v0.9v Stable Estimates

-94%
Peak Spawn Burst Per Tick
+18%
Frame Stability (Estimated)
-82%
Entity Scan Overhead
-100%
Idle Spawn Timer Cost

1.0v Planned Estimates

+26%
Optimization Projection
+24%
Frame Stability Projection
-12%
Projected Spawn Overhead
+15%
Command Throughput Projection

Implemented Feature Set

Adaptive Intensity Controller

Pressure scales by team condition instead of fixed chaos.

Spawn Budget Scheduler

Queued spawning with per-tick limits to reduce FPS spikes.

LOS / Distance Safety

Spawn validation targets fair and believable entry positions.

Event Cooldown Graph

Per-event cooldown logic blocks repetition loops.

Dynamic Boss Logic

Tank/Witch pressure uses fairness lockouts and pacing rules.

Mutation Events

Rotating scenarios like blackout ambush, hunt phases, and drought windows.

Recovery Windows

Guaranteed low-pressure moments after peak waves.

Difficulty Presets

Fast profile swapping for casual, hard, nightmare, and insane modes.

Telemetry Overlay

Server-side counters for queue load, spawn success, and event timing.

Map-Aware Profiles

Per-map behavior curves for tighter campaigns and open maps.

v0.9 Hyper Optimization Pack

Stable production profile with aggressive queue and dispatcher controls.

v0.9 Live Tuning Commands

New editable runtime controls: set budget, tick range, queue limit, and dispatch ms.

Expanded Analytics

CPU Load Under Escalation

Frame-Time Stability

Spawn Queue Pressure

Entity Recount Operations / Min

Command Usage Heatmap

Event Diversity Balance

Intensity Adaptation Curve

Recovery Window Effectiveness

Boss Fairness Lockout Rate

LOS Spawn Quality

Map Profile Throughput

Network Packet Efficiency

Queue Hard-Limit Protection

Low-Pop Survivor Stability

Analytics values represent internal tuning estimates for NeuroDirector architecture and the v0.9 hyper-optimization profile.